THE GREAT NZ SCHOOL SPACE RACE…

Background

The Mars 2020/Perseverance rover is designed to better understand the geology of Mars and seek for any signs of ancient life. The mission will collect and store rock and soil samples that could be returned to Earth in the future.

Perseverance’s Mission

challenge for school

The Great NZ School Space Race General Rules:

  • Students will develop, create and code their own project based on NASA MARS2020 “launch of Perseverance”
  • Competition is aimed at 7-15 years of age (must still be 15 by the 31 December 2020)
  • A full presentation of the project must be submitted to [email protected] by end of 25 September 2020
  • No late entries will be accepted
  • Judges decision will be final
  • David Lockett (NASA Education) will announce the winner
  • The winning project will be represented by Kai’s Clan at the next ISTE Conference at the STEAM Playground and be displayed at the NASA Education Centre in Washington.
  • All images used must be students own design or obtained from a free stock library and have permission to be used for future presentations
  • Students agree for their project to be used for any Education Purposes and Marketing purposes of the product
  • Projects may be used as case studies and referred to at any Education Conferences, seminars, or workshops.
  • All projects can be used for marketing purposes in the media, including social media.
  • All schools will get full recognition and projects can be added to the Community lesson plans on Kai’s Clan

The first 10 schools that enter will get a Kais’ Clan Start Kit (4 robots) on loan to help them complete their missions.

School Levels:

>> Primary Schools Rules
  • Design and create own robot avatars and Mars buildings to bring the virtual world to life
  • Coding 4 robots to move around Mars
  • Interacting with Virtual objects through effects and animations
  • To use at least 1 sensor in your code

Presentations need to include the following:

  • Overview and rationale behind the design
  • Multiplayer roles and code sample
  • Photos of students supporting the collaboration and contributing to the project
  • A video showcasing the final virtual ‘RUN’ code used in the project
  • The outcomes as per the NZ Curriculum strands -(teacher to add this)
>> Intermediate Schools Rules
  • Design and create own robot avatars and Mars buildings to bring the virtual world to life
  • Collaborative coding of 4 robots to move and interact with each other around Mars
  • Interacting with Virtual objects through effects and animations
  • To use at least 2 sensors in your code
  • Basic data analysis and graphing

Presentations need to include the following:

  • Overview and rationale behind the design
  • Multiplayer roles and code sample
  • Photos of students supporting the collaboration and contributing to the project
  • A video showcasing the final virtual ‘RUN’ code used in the project
  • The outcomes as per the NZ Curriculum strands -(teacher to add this)
>> High Schools Rules
  • Design and create own robot avatars and Mars buildings to bring the virtual world to life
  • Creating a multiplayer collaborative coding of 4 robots to move and interact with each other around Mars
  • Interacting with Virtual objects through effects and animations
  • To use sensors on each robot
  • Compare data evaluation between various robots and sensors

Presentations need to include the following:

  • Overview and rationale behind the design
  • Multiplayer roles and code sample
  • Photos of students supporting the collaboration and contributing to the project
  • A video showcasing the final virtual ‘RUN’ code used in the project
  • The outcomes as per the NZ Curriculum strands -(teacher to add this)
AR VR mars mat icon

Enter your school now!

Contact [email protected]

If you have any questions, we are here to help. We can help you set up and answer any questions. We can also help with brainstorming either in person or via a Zoom call.

Good Luck!

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